I think you are right, thanks for the reminder.Excuse me about that question. Is this tread no more for Shai mods?
This upper body doesn't seem to be able to become translucent.
But I'm not sure.
Because I made the texture semi-transparent in Photoshop.
But doesn't seem to work. :(
View attachment 158359View attachment 158360
Textures can be edited in Photoshop to remove metal parts.
Start watching 22 seconds into the video.
Hi,
Does anyone know how to declare a texture with index "_ao" for a "helmet .pac" file if it does not exist yet, where is this marked?
As I understand it, this texture for helmets is declared as a rule and does not depend on the file "*hel*.pac" with a helmet or with hair "*hair*.pac",
it works even with empty substituted models
View attachment 158362
i can change visibility ears with file whos haved _ao texture, like badaka. But I would like to use my own model, independent of the existing texture, maybe someone created their own clipping texture?
or does anyone use the reduced ears model?
View attachment 158585
When I'm modeling everything is ok.
but after converting using dae_to_pac, and then extracting with pac_to_dae the model presents this problem, does anyone have any tips on how to solve it?
So in the game, does your character's body look wrong?I used this method but whenever I use dae_to_pac this error appears.
Yes it does look wrong, I'll keep researching whySo in the game, does your character's body look wrong?
If so, I don't know why.
I find it extremely bothersome how incredibly bad pretty much all Shai modded bodies look compared to unmodded Shai.
I might just remake it from sketch at this point...
Anyone with Photoshop 2021+ that can use AI super resolution upscaling to change the texture to high quality 4096x4096? That might help with some better quality bodies.
Left: Unmodded legs
Right: Modded knee and crotch looking disappointing
Edit: Right, so texture quality increased drastically. Any remaining issues are pure mesh related.
I find it extremely bothersome how incredibly bad pretty much all Shai modded bodies look compared to unmodded Shai.
I might just remake it from sketch at this point...
Anyone with Photoshop 2021+ that can use AI super resolution upscaling to change the texture to high quality 4096x4096? That might help with some better quality bodies.
Left: Unmodded legs
Right: Modded knee and crotch looking disappointing
Edit: Right, so texture quality increased drastically. Any remaining issues are pure mesh related.
plw_10_ub_0010Does anyone know the code for the Tick-Tock Great Detective outfit set?