- Joined
- Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here
also
digitalqueef said:ok ignore everything I said before, I try watching a video, its just I really dont get this animtools thing how do I load a position.txt into the game? that part I really dont get
animtools documentation 'user guide - loadermode.txt' said:/************************/
DEFAULT LOADERMODE CONTROLS
animtools has a few default keymappings that may be changed in the 'animtoolsV8settings.txt' file. these default keymappings may not be compatible with all keyboards.
f2 - (key 113, this key may be changed in settings file under 'setloadfunctiontokey') , open up file selection box to load a position file.
f3,f4,f5,f6,f7 - (may be changed in settings file under 'customloadkey#') quickload a position defined in the settings file.
spacebar - holding acts as an additional pushing force for body contact resistance; when it does it triggers the 'bodycontactspaceheldpush' dialog trigger
*positions that are quickload key loaded need to be in the loader's 'Settings' folder
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also
animtools documentation 'user guide - loadermode.txt' said:/*******************/
MODPAGE:
upon the animtools mod being applied, a modpage is added to the loader tab.
this modpage contains a single 'load' button that pops up the file explorer to load an animtools position.
depending on other mods loaded, it may not be the currently shown modpage. use the (<) (>) buttons on the loader tab to navigate through the modpages.
/******************/