sby's loader imports (1 Viewer)

hugo_boss

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Jul 14, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

sby said:
edit - i realized that i did the settings manually, so putting the settings file in the 'Settings' folder might not actually work, gotta place it in the same place as the mod. documentation has been updated
I haave it in the settings Folder and it works just fine for me.
 

Zenacalelith

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Dec 25, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

I tried the settings file in both places, neither worked for me, I had all of my SDT stuff in a folder in the User section of my comp, but when I moved everything to the desktop it worked fine.

Where it first was:
C:\Users\Zena\SDT
 

Jivix

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Jun 30, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

sby said:
uploaded a new version with a small change, probably does that now. it is the same download link

Works great now, thanks!
 

rle68

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Feb 21, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

i will simply say thank you
 

WeeWillie

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Nov 8, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

I'm seeing an issue with moreclothing when using my dialogue set up. I've made my dialogues to run when launched from the Options->Scene->Custom menu. However, if the player does this from the first load screen before selecting play, moreclothing doesn't load. It seems like the dialogue is taking precedence and not allowing moreclothing to initialize.

Is there something that can be done to moreclothing or to my dialogue set up to get this to work, outside of telling people to "hit Play first, THEN load the dialogue after moreclothing has initialized". That's a strange enough instruction that I suspect a lot of people won't do it and will see a broken dialog. The only 100% safe solution is for me to not use moreclothing, but I so want to. It's awesome!
 

Hutsairb

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Sep 20, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

I've looked through all* the posts pertaining to the problems with moreclothing, and I still can''t get it to work. No doubt it will be a simple answer that will make me feel silly.

I am getting this when I load it manually:
h0YQ3eT.png


And just "mod loading failed" when using $init.

(I think)*
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Hutsairb said:
I've looked through all* the posts pertaining to the problems with moreclothing, and I still can''t get it to work. No doubt it will be a simple answer that will make me feel silly.

I am getting this when I load it manually:
h0YQ3eT.png


And just "mod loading failed" when using $init.

(I think)*
that is by far one of the most interesting error pictures i have seen xD

just curious, did you edit the settings file at all? if so, i think you might be saving the textfile as some weird format instead of ansi. an editor like notepad should work fine.

if not, i suggest watching the tutorial video i made a little while ago, should clear up any inconsistencies with setup. then if things still break i'll try to think outside the box. (maybe look into what other mods are being ran as well)


also, just found that having her in rub face mode when loading morecothing will break some stuff, fixed for next version
 

hugo_boss

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Jul 14, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

First of all I have to say, that moreClothing is propably the best thing ever.

However, I think there might be a bug with morecloathing and the vanilla Character menu.
whenever I enter a Subfolder and go back to the root folder afterwards, the Debugger gives me the following error:
Code:
TypeError: Error #1010: A term is undefined and has no properties.
	at obj::CharacterMenu/instanceBaseChars()
	at Loader_fla::MainTimeline/loaderCharacterHook()

Also, If I have removeDefaultChars set inthe loader Settings, the default chars will magically reapear.

I'm not sure, why this happens, since moreclothing, does not realy change the Character menu (as far as I know) But only happens, when moreclothing is loaded, so I asume there is some conflict between the mod and the current Loader.
Am I the only one, experiencing this?
 

Hutsairb

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Sep 20, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

sby said:
that is by far one of the most interesting error pictures i have seen xD

just curious, did you edit the settings file at all? if so, i think you might be saving the textfile as some weird format instead of ansi. an editor like notepad should work fine.

if not, i suggest watching the tutorial video i made a little while ago, should clear up any inconsistencies with setup. then if things still break i'll try to think outside the box. (maybe look into what other mods are being ran as well)

Nope, didn't touch it.

I watched the video, and I can only think that it's because my Loader is slightly out of date.
I seem to have v5.25. If this is truly the problem,

Hutsairb said:
No doubt it will be a simple answer that will make me feel silly.

EDIT: Yeah, that was the problem.
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

hugo_boss said:
First of all I have to say, that moreClothing is propably the best thing ever.

However, I think there might be a bug with morecloathing and the vanilla Character menu.
whenever I enter a Subfolder and go back to the root folder afterwards, the Debugger gives me the following error:
Code:
TypeError: Error #1010: A term is undefined and has no properties.
	at obj::CharacterMenu/instanceBaseChars()
	at Loader_fla::MainTimeline/loaderCharacterHook()

Also, If I have removeDefaultChars set inthe loader Settings, the default chars will magically reapear.

I'm not sure, why this happens, since moreclothing, does not realy change the Character menu (as far as I know) But only happens, when moreclothing is loaded, so I asume there is some conflict between the mod and the current Loader.
Am I the only one, experiencing this?

it does actually use the charNames which is a copy of the characters's names. the default character menu generation uses these and was trying to select characters i didn't make. (don't want to have to define a new character for each new hair added)
choice is to either prox the internalizer function, or proc some other stuff and not use charnames.

right now, i have done a fix for this by not using the charnames and proxing some other stuff.
thanks for pointing it out. modguy and his folder navigation that re-initializes stuff ::)
 

ModGuy

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Feb 17, 2011
Re: sby's loader imports; 8/09/2014: too much stuff to list here

sby said:
modguy and his folder navigation that re-initializes stuff

¯\_(ツ)_/¯

Accessing loader object is always risky in that you can't guarantee consistent behaviour.
Feel free to suggest an alternate implementation.
 

Bluey5

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Aug 22, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

I think it might be me, but your tutorial video on moreclothing breaks at around 9:00. I get the jist of it though, it's a very nice concept.

Also...on the auto closemouth mod, if the update mouth is on 0, she always smiles even when angry....but if it's on 1 she doesn't smile even when she is happy...so that makes the normal and happy moods look exactly the same....

A change to that would be nice.

Not to ask for much (it's just an idea because I already know you mod what you want to mod) but compatibility with it could make that mod even more awesome. Like make a line for when she is angry, she doesn't smile and when she is happy she smiles, and when she is normal she doesn't smile the same as when she is angry, but she won't look angry so the happy and normal moods could be more distinguishable. Aheago mood doesn't really matter.

On another mod, penis range still doesn't seem to mask the penis in positions like in the attachment. (Don't download it, just view it lol.)

Just some ideas. Sounds like mad work though, so eh.

Oh also as well, licking the balls looks awkward because....she doesn't actually lick them because SDT thinks she is still far enough to close her mouth. Basically what you get is her rubbing her mouth over his balls, but the licking sound still plays anyway because technically her tongue is still out. I really want to use this mod, but it makes licking the balls impossible.
 

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sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Bluey said:
I think it might be me, but your tutorial video on moreclothing breaks at around 9:00. I get the jist of it though, it's a very nice concept.

Also...on the auto closemouth mod, if the update mouth is on 0, she always smiles even when angry....but if it's on 1 she doesn't smile even when she is happy...so that makes the normal and happy moods look exactly the same....

A change to that would be nice.

Not to ask for much (it's just an idea because I already know you mod what you want to mod) but compatibility with it could make that mod even more awesome. Like make a line for when she is angry, she doesn't smile and when she is happy she smiles, and when she is normal she doesn't smile the same as when she is angry, but she won't look angry so the happy and normal moods could be more distinguishable. Aheago mood doesn't really matter.

On another mod, penis range still doesn't seem to mask the penis in positions like in the attachment. (Don't download it, just view it lol.)

Just some ideas. Sounds like mad work though, so eh.

Oh also as well, licking the balls looks awkward because....she doesn't actually lick them because SDT thinks she is still far enough to close her mouth. Basically what you get is her rubbing her mouth over his balls, but the licking sound still plays anyway because technically her tongue is still out. I really want to use this mod, but it makes licking the balls impossible.
1) i added some settings, uploaded a new version. can't do much about the mouth looking like she is smiling due to how the layers overlap when her mouth is completely closed. so there is a setting to limit how far she can close it, looks alright.

2) whoever makes the position has to set up all of the settings if they wanted penisrange masking to be applied or not:
usepenisrangebodycontactmask=1
i will admit i never tested the penisrange masking much past the doggystyle position i made, so not even sure if it properly applies to all of the weird positions xD
 

Bluey5

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Aug 22, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

It works great now! I can't believe you actually listened to me! :D

But yeah, penis mask doesn't work, I'm pretty sure. I'll double check and update this post if it does or doesn't. (Might be a fast update too)

Yeah, it doesn't work ;p
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Bluey said:
It works great now! I can't believe you actually listened to me! :D

But yeah, penis mask doesn't work, I'm pretty sure. I'll double check and update this post if it does or doesn't. (Might be a fast update too)

Yeah, it doesn't work ;p
posting the position would be helpful to test out
 

Bluey5

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Aug 22, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

These should be testable.

The girl covers the penis no problem when her body is big enough or if the penis is small enough, but there is a point where if you make the penis too big, it just shows up....

Of course....even with the hide arms and legs thing...that would still look weird XD
 

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derpy

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Apr 27, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Just asking is it possible to make the size of her breast increase slowly? This may have been answered but I'm trying to make it so that it goes to each size instead of it just going straight to the middle to max size
 

digitalqueef

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Feb 6, 2014
Re: sby's loader imports; 8/09/2014: too much stuff to list here

umm..this may sound really ghey but..is there a step by step instruction somewhere that doesnt require me to download a 80mb video? my internet speed it slooooooow
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

derpy said:
Just asking is it possible to make the size of her breast increase slowly? This may have been answered but I'm trying to make it so that it goes to each size instead of it just going straight to the middle to max size
assuming breast expansion is being talked about here.
yes, changing the range that breasts expand will cause them to grow faster or slower. check the settings file for the mod.

digitalqueef said:
umm..this may sound really ghey but..is there a step by step instruction somewhere that doesnt require me to download a 80mb video? my internet speed it slooooooow
don't know what mod you are talking about, but all of them should have some type of notes or guide text file that gives the jist of what the mod does, and some information about setup if anything special is needed. mods with settings files also have comments in them indicating what stuff does.


short answer to both: my mods come with textual documentation
~if any of this documentation is unclear, do tell me so i can clean it up
 

digitalqueef

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Feb 6, 2014
Re: sby's loader imports; 8/09/2014: too much stuff to list here

ok ignore everything I said before, I try watching a video, its just I really dont get this animtools thing how do I load a position.txt into the game? that part I really dont get
 

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