SDT Loader question (3 Viewers)

AaRL

Vivacious Visitor
Joined
Feb 17, 2011
Just recently got the loader. Nice new things to do now. Thanks but I have a question. All the mods that are included with it. Do you need those to run any mods from here that people create or can I just remove them?
 

ModGuy

Content Creator
Joined
Feb 17, 2011
AaRL said:
Just recently got the loader. Nice new things to do now. Thanks but I have a question. All the mods that are included with it. Do you need those to run any mods from here that people create or can I just remove them?

Only required files should be SDT.swf and Loader.swf

EDIT:

No shooping here:
09576628798505923850.png
 

anonymous

Avid Affiliate
Joined
Feb 16, 2011
ModGuy said:
AaRL said:
Just recently got the loader. Nice new things to do now. Thanks but I have a question. All the mods that are included with it. Do you need those to run any mods from here that people create or can I just remove them?

Only required files should be SDT.swf and Loader.swf

EDIT:

No shooping here:
Is there something wrong with this? Or are you just showing off content?
 

AaRL

Vivacious Visitor
Joined
Feb 17, 2011
ModGuy said:
AaRL said:
Just recently got the loader. Nice new things to do now. Thanks but I have a question. All the mods that are included with it. Do you need those to run any mods from here that people create or can I just remove them?

Only required files should be SDT.swf and Loader.swf

EDIT:

No shooping here:
09576628798505923850.png

OK. Thanks Modguy for the answer. Ill try it out later. I also noticed in the pic that its v4.0. Did you release that one yet or is still being tested?
 

ModGuy

Content Creator
Joined
Feb 17, 2011
It's ready for release but I've barely had time to work with the positioning functions.
I'll either finish that and release it or release when kona updates, whichever happens sooner.
 

RajasGrime

Content Creator
Joined
May 10, 2011
If you ever need an extra hand.

[attachurl=1]

I hope it's workable. I can't single out his forearm in the Modder to check the joint.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
RajasGrime said:
If you ever need an extra hand.

[attachurl=1]

I hope it's workable. I can't single out his forearm in the Modder to check the joint.

After a little experimentation:
37729234653723224875.png



booster said:
with loader, she says the "intro" and "general" lines all the time without pause. why is that so?


I have no idea.
I do not alter the built in code for dialogue.


EDIT:
Released.
 

booster

Avid Affiliate
Joined
Sep 19, 2011
Second arm added, toggle in mod menu.
Experimental repositioning added, press CTRL to activate.
Loader mods can now load through modding tab.

--> 3 fucking awesome new features! thank you modguy!

bugs:
- often, if his arm is toggled "holding", he moves his hand on her head but doesn't grab. when you try to pull her down he releases her automatically
- often she doesn't suck all the way down, no matter how often you push. you have to close and reopen the game to fix that.
- when loading a dialogue, after a while the bubble appears but no text. then the empty bubble gets stuck and doesn't disappear anymore

suggestion:
titfuck yay! (but would need adjustment of body parts and the dick between her tits)

TO71neBAwkDh.jpg
 

CaptainOwl

Potential Patron
Joined
Feb 17, 2011
Loving the new position change function but....


ScienceWhathasItDone.png

WHAT HAS SCIENCE DOOOONE?!

Don't ask me how to replicate it I don't even know how I did it mostly.
 

RajasGrime

Content Creator
Joined
May 10, 2011
How do I identify the top-most hair layer of her? It doesn't seem to be part of .|Her at all.

The same for his shirt. The Modder can't find it anywhere in .|Him.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
RajasGrime said:
How do I identify the top-most hair layer of her? It doesn't seem to be part of .|Her at all.

The same for his shirt. The Modder can't find it anywhere in .|Him.

Not sure about her, I think it's:
Code:
main.her.hairTop

For Him:
Code:
main.g.himOverLayer

EDIT:
Use code for these, Modder will not find them.

EDIT2:
New tweak added, force unclench teeth if mouse is X along penis.
In this case, she will unclench if you move the mouse as least 20% along the penis.
Code:
breakClench=0.2
Expect in next release.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
Feature for modders:
Code:
main.registerForHueShift(mcName, mc);

Where mcName appears in a list and mc is the target.
Allows a user to use a slider to adjust the hue of mods.

EDIT:
11660455486706665202.png

Name in list is set automatically here, the modder would specify it manually in a mod.
 

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