sby's loader imports (5 Viewers)

Pim_gd

Content Creator
Joined
Jan 25, 2013
Re: sby's loader imports; oct 23 2014: stuff n such

That's DialogueActions's fault. I play a start line as soon as possible, and MoreClothing isn't done loading yet. I try to access some variables that may or may not exist and I end up crashing at startSpeakingPhrase_l. I don't have a fix yet.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
Re: sby's loader imports; oct 23 2014: stuff n such

CodeNinja said:
Are we going to see a return of the 'playback' mode, where you can play back a recording? This used to be implemented in the Recording.txt file and the base Loader, but it was removed some time ago. Sadly, 'Auto' mode doesn't work on a lot of the custom animations, but recordings did. :(
the automodes mod is the thing i keep ignoring to look at other stuff due to minimal interest, i suppose the reminder that it exists helps a bit xD

Pim_gd said:
That's DialogueActions's fault. I play a start line as soon as possible, and MoreClothing isn't done loading yet. I try to access some variables that may or may not exist and I end up crashing at startSpeakingPhrase_l. I don't have a fix yet.
trying to access moreclothing variables that may not exist?
hmm, if somebody has a simple dialog that causes this, send it my way
 

ClimaxTitan

Content Creator
Joined
Nov 2, 2014
Re: sby's loader imports; oct 23 2014: stuff n such

All you need is to auto-load DialogueActions before Moreclothing and have a dialogue with the "start" linetype.

Attached a simple dialogue file that hangs Moreclothing.

View attachment DAStartTest.txt
 
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aztlan

Casual Client
Joined
Sep 14, 2013
Re: sby's loader imports; oct 23 2014: stuff n such

I moved DialogueActions to the end of my load order (after moreclothingv4) in mods.txt. Seems to work ok.
 

sby

Content Creator
Coder
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Sep 11, 2012
Re: sby's loader imports; oct 23 2014: stuff n such

ClimaxTitan said:
All you need is to auto-load DialogueActions before Moreclothing and have a dialogue with the "start" linetype.

Attached a simple dialogue file that hangs Moreclothing.
hmm, seems that simple dialog file breaks things with or without moreclothing:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at obj.dialogue::Dialogue/startSpeakingPhrase_l()
at Function/http://adobe.com/AS3/2006/builtin::apply()
at Modules::lProxy/forwardMethod()
at LineTypeManager/buildDialogueStates()[F:\Users\Pim\Documents\Flash\Pimgd\SDTDialogueActions3\src\LineTypeManager.as:72]
at Main/doCheck()[F:\Users\Pim\Documents\Flash\Pimgd\SDTDialogueActions3\src\Main.as:170]
at Loader_fla::MainTimeline/fps()

using dA 3.03, my init setup has all the other stuff commented out:
Default/TemplateExtensionV4_sby.swf
Default/FinishesCounter.swf
Default/VigourCounter.swf
Default/PleasureCounter.swf
Default/BreathCounter.swf
Default/HeldBreathCounter.swf
Default/CumInMouthCounter.swf
;clearAllShortcut.swf
;penisrangeV4.swf
;allalphaslidersV4.swf
;extractloadercharsV3.swf
;dialogpatchV1.swf
;vanillaarmpatchV2.swf
;animtoolsV13.swf
;
SDTDialogueActionsv3.03.swf
;moreclothingV4.swf
 
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Twycross448

Potential Patron
Joined
Feb 18, 2011
Re: sby's loader imports; oct 23 2014: stuff n such

sby, one question. Is there a way to adjust the position of the "Him" hand? For some custom poses, that would really help in my opinion. Or is it hard-locked to the girls head?
 

sby

Content Creator
Coder
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Sep 11, 2012
Re: sby's loader imports; oct 23 2014: stuff n such

i have been able to adjust the hand placement, but the point moves up and down oddly and i haven't figured put why
 

Hank East

Content Creator
Joined
Jan 25, 2012
Re: sby's loader imports; oct 23 2014: stuff n such

Hey sby, I was playing around with the eyebrowcontrolV1 settings, but no matter how much I changed that, I didn't notice any change to the eyebrows, is there an explanation for this?
 

Apexmetal

Potential Patron
Joined
Feb 25, 2013
Re: sby's loader imports; oct 23 2014: stuff n such

Hi SBY, first off thanks for all your mods you have created, your doing the otaku gods work son ;D As for why I am writing this, I am thrilled you have made an Auto-close eyes mod and it works great. My question is, is there a way to have the same apply to in-body contact with animtoolz for any sex position? I would like the same closed eyes look when, for instance, when she is getting it doggystyle, as an example.

Thanks
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
Re: sby's loader imports; oct 23 2014: stuff n such

TheCrimsonFuckr said:
Hey sby, I was playing around with the eyebrowcontrolV1 settings, but no matter how much I changed that, I didn't notice any change to the eyebrows, is there an explanation for this?
i wrote a bunch of notes inside the settings file, not sure how helpful they would be in tweaking the eyebrows to your liking.

make sure the settings file that is loaded is indeed the one you are editing. if you are using the latest loader, the setting file located inside the mod's directory will be attempted to be loaded first before the one in the settings folder. (older versions had this load order swapped, but i thought this made sense for more customization and modguy went along with it)



Apexmetal said:
Hi SBY, first off thanks for all your mods you have created, your doing the otaku gods work son ;D As for why I am writing this, I am thrilled you have made an Auto-close eyes mod and it works great. My question is, is there a way to have the same apply to in-body contact with animtoolz for any sex position? I would like the same closed eyes look when, for instance, when she is getting it doggystyle, as an example.

Thanks
that would actually be very easy to add, as i have already laid that support framework for other use in the past. i can throw in that support for the next release.
 

aztlan

Casual Client
Joined
Sep 14, 2013
Re: sby's loader imports; oct 23 2014: stuff n such

sby said:
Apexmetal said:
Hi SBY, first off thanks for all your mods you have created, your doing the otaku gods work son ;D As for why I am writing this, I am thrilled you have made an Auto-close eyes mod and it works great. My question is, is there a way to have the same apply to in-body contact with animtoolz for any sex position? I would like the same closed eyes look when, for instance, when she is getting it doggystyle, as an example.

Thanks
that would actually be very easy to add, as i have already laid that support framework for other use in the past. i can throw in that support for the next release.
It might be fun to have a version of ffbehaviorV3settings or deepthroatactionsV3 that also worked with animtool positions. Not so much the pass-out effects but the changes to eyes, etc.
 

Apexmetal

Potential Patron
Joined
Feb 25, 2013
Re: sby's loader imports; oct 23 2014: stuff n such

that would actually be very easy to add, as i have already laid that support framework for other use in the past. i can throw in that support for the next release.

Excellent! can't wait for that :D

Cheers
 

VincentL

Vivacious Visitor
Joined
Apr 24, 2014
Re: sby's loader imports; oct 23 2014: stuff n such

Sort of continuation of the vashikur thread question: the good news is that indeed it works as you said :)

Unfortunately, the problem is that moreclothing seems to significantly reduce my FPS, even if it's the default completely naked SD Chan. SDT generally does tend to slow down for me when adding mods (some are light and some are straightforward FPS murder), but looks like moreclothing does it even when passively in the background. :( (10-15 FPS is probably an approximation)

Any way to do something about it? Moreclothing has a lot of cool things, but while that I get get around, what I can't change is how convenient it is, so I'd love to keep it...

I find the issue weird in itself anyway, my PC is hardly new but I think it should handle a flash game easily...
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
Re: sby's loader imports; oct 23 2014: stuff n such

VincentL said:
Sort of continuation of the vashikur thread question: the good news is that indeed it works as you said :)

Unfortunately, the problem is that moreclothing seems to significantly reduce my FPS, even if it's the default completely naked SD Chan. SDT generally does tend to slow down for me when adding mods (some are light and some are straightforward FPS murder), but looks like moreclothing does it even when passively in the background. :( (10-15 FPS is probably an approximation)

Any way to do something about it? Moreclothing has a lot of cool things, but while that I get get around, what I can't change is how convenient it is, so I'd love to keep it...

I find the issue weird in itself anyway, my PC is hardly new but I think it should handle a flash game easily...
hmm, that is odd that it seems the hidden mods still slow your system.
well, you could edit the moreclothing settings file to load much less stuff; simply delete the lines that you think you do not want. hopefully by loading less your fps does not drop as much
 

VincentL

Vivacious Visitor
Joined
Apr 24, 2014
Re: sby's loader imports; oct 23 2014: stuff n such

That's what I was thinking actually, I'll try it out.

It does seem to work like that though, my loader with the mods I use (something like 6-7, but generally lightweight stuff like your allalphasliders or autohuereg - moreclothing is the first one that visibly slows things down) is slightly slower than when I just used the vanilla SDT, which only started to slow down heavily with a metric fuckton of mods applied or large amounts of, um, liquids. Loader bends to pressure a bit more easily.

I hope it works fine, moreclothing and the things that work there gave me way too many ideas. (i.e. expect me to spam the screenshot thread again if I get it to work well)
 

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